WALL-E review reaction
1. In the moment, it’s intermittently transcendent, heartrending and beautiful … and busy, repetitious and boring. -San Francisco Chronicle
2. A charmer of a film and a delightful piece of storytelling. -Seattle P.I.
3. The first half hour of WALL-E is essentially wordless, and left me speechless. This magnificent animated feature from Pixar starts on such a high plane of aspiration, and achievement, that you wonder whether the wonder can be sustained. But yes, it can. -Wall Street Journal
4. Daring and traditional, groundbreaking and familiar, apocalyptic and sentimental, Wall-E gains strength from embracing contradictions that would destroy other films. -L.A. Times
5. It’s Pixar’s most daring experiment to date, but it still fits neatly into the studio’s pantheon: Made with as much focus on heart as on visual quality, it’s a sheer joy.
The first review says that the movie is good looking but the same over and over. Not much is the same to me since the script is mostly silent and there isn’t much to know from what the characters say. The Wall Street Journal review saw one’s awe at the silent portions at the movie’s start. I felt the same as well when I saw it and I can agree with the statement. The fifth one is also an eye opener since the reason it’s daring is it’s a movie about the future and what could be in store for us.
Pink Floyd Sentence Combining
1. The sky is reddened by a typical Midwestern sunset.
2. The sky begins clouding over just before dusk.
3. But no threat of rain can stop something.
Just before dusk, the sky typically clouds and reddens into a Midwestern sunset, but a threat of rain won’t stop something like this.
4. Twenty thousand rock fans flock to Cincinnati’s River-front Coliseum.
5. They are coming to see and hear Pink Floyd.
20,000 rock fans are flocking to come see and hear Pink Floyd at Cincinnati’s River-front Coliseum.
6. The concert is still three hours off.
7. The concert has already attracted early birds.
8. There are several thousand of them.
9. They are all decked out.
10. They are wearing their best rock-concert, faded blue jeans.
11. They are wearing their best rock-concert, tie-dyed T-shirts.
12. They are all keyed up for the high-energy Pink Floyd show.
Even if it’s still three hours off, there’s several thousand decked out early birds keyed up for the high energy show wearing their best rock-concert tie-dye shirts and blue jeans
13. There are newcomers to the rock scene.
14. Their newness is obvious.
15. They wander about.
16. They gawk at the others.
17. They are conspicuous.
18. They wear neatly pressed checked slacks.
19. They wear expensive shirts.
There are the obvious and conspicuous newcomers wandering about gawking about and wearing their expensive shirts and neatly pressed checked slacks.
20. There are loners.
21. Their eyes are barely open.
22. Their arms dangle uselessly at their sides.
23. They weave aimlessly around the circles.
24. The squinting is so they can steady themselves.
There are the narrow-eyed loners steadying themselves while weaving in circles and dangling uselessly at their sides.
25. There are couples.
26. They cling to each other.
27. They are near fountains or in remote corners.
There are the clingly couples near the fountains or in remote corners.
28. There are real police.
29. They are not the rent-a-cop breed.
30. They stride confidently.
31. They stride in large groups.
32. They stride among the crowd.
33. They twirl their billyclubs.
34. They sweep their eyes over the area,
35. They look for trouble.
There are the real-deal police that aren’t a rent-a-cop breed, striding confidently in groups among the crowd twirling their billyclubs and sweeping their eyes over the area looking for trouble.
36. Hawkers call out.
37. They call wherever there are crowds.
38. They try to unload cheap T-shirts.
39. They try to unload pennants.
40. They draw only laughter from most concert goers.
The hawkers call out wherever there are crowds, drawing only laughter from the crowds as they unloading cheap t-shirts and pennants and
41. The numbers grow.
42. There are circles of roamers, couples, and cops.
43. Roamers swarm confusedly over the acres of concrete.
44. Couples swarm confusedly over the acres of concrete.
45. Cops swarm confusedly over the acres of concrete.
46. The acres of concrete that lead up to the auditorium.
As the numbers grow, circles of confused roamers, couples, and cops form over the concrete leading up to the auditorium.
47. The management realizes something.
48. The hordes can no longer be contained peacefully.
49. Then, the doors open.
50. Waves of fans pour into the coliseum.
51. They are already tired from waiting.
52. They are already sweaty from waiting.
53. They are just in time for something.
54. They wait out the final hour before the show.
Management realizes that the hordes can’t be contained peacefully as the doors open and waves of fans pour in already tired and sweaty from waiting, as they are just in time to wait for the final hour before the show.
Tricolon and Tetracolon
-Think creatively, think wisely, think quietly
-Start thinking, Start moving, Start Game
-It’s the teaching of morals, the strategizing of movement, the embracing of culture, and the enjoyment of competition
-America talks too loud, eats too much, cares too little, and simplifies to the brink
Definition Essay: Videogame
My first real experience was when I was 6 years old and my two older brothers Craig and Damien booted up the Playstation. As I heard the musical introduction, I opened me eyes and saw the orange diamond that was the Sony Computer Entertainment Logo. “Wow!” I exclaimed, as I was welcomed to it all. I couldn’t play since I didn’t know how to use the Playstation. Craig would soon give the console to me and I played on and on into my teens. Sonic the Hedgehog’s running, Street Fighter’s bone-crushing punches and kicks, or Team Fortress 2’s gunshots and cooperation; the videogame was my portal to worlds I would never think up on my own. Videogames offer a combination of emotional experiences no single medium can usually achieve. Happiness, sadness, challenge, learning, confusion, and many other emotions are racing through our heads thanks to a young new medium using many older media.
The phenomenon started in 1972 when German-born American inventor Ralph H. Baer made the Brown Box game console, which soon became the Magnavox Odyssey. He wasn’t the main inventor, but he was the man that helped make games into a multi-billion dollar business. Then came crazes of games like Pac-Man with the Pac-Man Fever and then came Super Mario Bros., arguably the greatest game of its time. We were all into these games and we played our hearts out and dumped our quarters out in the arcades. We were all enjoying ourselves and evolution came to us with home consoles and we could play our hearts out without spending too much.
One game I have been playing recently is “Burnout Paradise”, where you race in cars and crash your opponents into walls, pillars, and other cars to remove them from the race. As you do this, you gain speed boosts to “takedown” the other racers and eventually get 1st place. With this kind of rule, anything can really happen with very skilled players. I remember seeing the movie “The Fast and The Furious” before this and thought it was ok with the speed and cars, but Burnout made it more exciting with crashes and slams thrown in. Burnout makes me enhance the reality with cars crashing and racing to the finish in the way Fast and Furious’ speed-centered showcase didn’t.
A second example I’ll throw out would be the game “killer7” where you play as an assassin with 7 other personalities. You’re assigned various missions in a time where there is world peace, but a new bizarre terrorist threat has come up. This was a game that made people think about large and broad topics while being exciting with the gameplay. The story is fictional saying how Japan rigged the U.S. elections to gain control, but it shows aspects of other things such as how a religious cult came to be and how it ended. The biggest topic killer7 gives is how anyone has the capacity for good and evil acts in our world as you see death, destruction and oddities every chapter. Various moral dilemmas in the game give reactions to the story or even your teammates willingness to help. For example, killing a Japanese leader in the game would end up with the U.S. destroying Japan in 2014, but letting him live lets him and the U.N. forces rally against the U.S. Do you choose your own country or do you let blood atone for blood and watch retribution occur? I felt killer7 is the video game’s view of a graphic novel (Watchmen, Sin City, etc.) with it’s blood, swearing, and mystery; not that all graphic novels are like that, but the material seemed to come from one exactly.
So what about the other media? Let’s look at TV for this comparison. When I watch TV, I kind of feel centered on whatever topic they tell us. I feel they usually give one main emotion while videogames give out several. I’d rather choose dramatic, challenging, fun, strategic, and moral teaching role-playing games over mere dramatic soap operas any day. Watching The Young and Restless, I just kind of take whatever the show throws at me such as when a man goes crazy and takes a girl hostage with not many knowing. When I play Final Fantasy, I’m in control of what’s going on and I actually earn the next parts of the story such as when I defeat a hard sub-boss to go through the locked door to the big boss. Plus, in a soap opera, what happens is unchangeable, but playing a game 2 or 3 more times can give much different results. There are the few exceptions in TV I choose to watch and enjoy. Places like Discovery Channel or ESPN are included since it’s real life stuff that I see and learn everyday.
The videogame is still very young and I hope to keep killing zombies, unearthing conspiracies, and stacking blocks until I’m 80 years young. It’s a medium many enjoy and there’s surely a game for everyone out there: girls, oldsters, and otherwise. What I hope is that people don’t look down upon videogames and try one for themselves or get back if they have stopped playing. Nobody needs to be jumping around in a grassy field shooting fireballs at turtles, but it’s fun and I wouldn’t have it any other way.
Art of the Rant
1. An angry and humorous speech to bring excited moods out of most or to respond to an action. The baseball example qualifies since it responds and shows the emotions of the writer.
2. It shows that not much has changed and ranting is looked down upon in the web. However, you can now argue about anything to anyone and something entertaining can appear.
3. History and Comparison
4. 17th century English sect known as the “Ranters”
5. No, I think rants give entertainment and can bring out debates even.
Stop Me
Hook- She writes how her grandmother would have told a story from the depression to compare the times of today with it.
“I was raised on Depression stories; this was one of many told around the dinner table.” This tells us how the article can relate to the author and readers. It also can set the tone.
“Now that hard times have returned, I believe storytelling is due for a revival.” Since this is a journalistic opinion piece, here she is telling her call to action while wrapping up the story.
Are you happy?
To be happy is to be content, delighted, or amused. I become happy over funny things, enjoyable things, or being with my friends and family. I can’t stay happy for very long times, but more I feel confident and understanding. A time I was happy was when I went out with my friend Tasha. We enjoyed each others’ company and we had fun.
Showing Sentences
1) A swirl. It’s all I see on the TV screen. It was an attack of a killer swarm of water and wind. Two of my most favorite things combine to make a destructive force.
2) It’s the same…it’s been the same over and over. I’ve had it. I need to do something different to escape from the never-ending lecture going on.
3) The circus car was out of gas. The clowns wandered off and one looks like prey. I stepped on the gas when the time was right. This is gonna be funny.
Tomorrow
1) Rittenberg hooks the reader with a typical scene from every family: a talk in the living room. A lot can relate to talking or eavesdropping a parent’s unfortunate conversation.
2) He used the larger events and catastrophes of his father and grandfather’s time including the world wars and the nuclear bombs.
3) He did say how with the bad things came the good things and miracles later on such as the end of wars and then confronts the issues in his time and his hopes.
4) The title is a quote he heard from his father that was passed down throughout the generations of his family.
Imperfect Traces
I feel like I can agree halfway for Susan. I try to not get too techy and listen back to the generations of my mother and grandmother. Talking with my mother, she knew that vinyls sounded better than CDs. I found a newspaper article challenging Seattle U students to not use iPods, Cell Phones, TV, Music, etc. I wanted to take the 4 day long test, but I got a bit scared. Technology has its advantages and disadvantages. I believe that we need to listen to the previous generations and admire what they have seen, heard, and learned. We all have our experiences and enjoy them, no matter how many watts are used.